A few of the Levels I’ve designed

Enchanted Pond

Inspired by Genshin Impact, this environment aims to feel enchanting and serene while also adhering to a more anime style. Made in under 5 hours.

Models Provided via Tidal Flask Studios | FANTASTIC - Village Pack | StyleHex Studio | Stylized Forest Sample | Tiny Talisman Games | Stylized Nature Pack |

Fantasy Forest

Designed in UE5, This Level was made to experiment with handmade particle systems, atmospheric fog, and sun lighting.

Models Provided via Tidal Flask Studios | FANTASTIC - Village Pack |

Underground Science Facility

Inspired by dark Sci-Fi complexes (RE2, Half Life, etc), this environment aims to be both cryptic, Mysterious, and playable.

Models Provided via Jonathon Frederick | Modular Scifi Season 2 Starter Bundle |

Endless Backrooms

“If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you”

This is a UE5 level, inspired by The Backrooms. It uses procedural design—changing every time the player opens the game. It also contains a camera UI and Post Processing filters to make the player experience feel like it’s coming from a camera lens.